window.onload = function () { 'use strict'; var game , ns = window['trexrunner']; game = new Phaser.Game(640, 480, Phaser.AUTO, 'trexrunner-game'); game.state.add('boot', ns.Boot); game.state.add('preloader', ns.Preloader); game.state.add('menu', ns.Menu); game.state.add('game', ns.Game); game.state.start('boot'); };