(function () { 'use strict'; function Boot() {} Boot.prototype = { preload: function () { this.load.image('preloader', 'assets/preloader.gif'); }, create: function () { this.game.input.maxPointers = 1; if (this.game.device.desktop) { this.game.scale.pageAlignHorizontally = true; } else { this.game.scaleMode = Phaser.ScaleManager.SHOW_ALL; this.game.scale.minWidth = 480; this.game.scale.minHeight = 260; this.game.scale.maxWidth = 640; this.game.scale.maxHeight = 480; this.game.scale.forceLandscape = true; this.game.scale.pageAlignHorizontally = true; this.game.scale.setScreenSize(true); } this.game.state.start('preloader'); } }; window['trexrunner'] = window['trexrunner'] || {}; window['trexrunner'].Boot = Boot; }());