(function() { 'use strict'; function Preloader() { this.asset = null; this.ready = false; } Preloader.prototype = { preload: function () { this.asset = this.add.sprite(320, 240, 'preloader'); this.asset.anchor.setTo(0.5, 0.5); this.load.onLoadComplete.addOnce(this.onLoadComplete, this); this.load.setPreloadSprite(this.asset); this.load.image('player', 'assets/player.png'); this.load.bitmapFont('minecraftia', 'assets/minecraftia.png', 'assets/minecraftia.xml'); }, create: function () { this.asset.cropEnabled = false; }, update: function () { if (!!this.ready) { this.game.state.start('menu'); } }, onLoadComplete: function () { this.ready = true; } }; window['trexrunner'] = window['trexrunner'] || {}; window['trexrunner'].Preloader = Preloader; }());