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@@ -0,0 +1,92 @@
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+-- title: isoshit
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+-- author: pixelbath
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+-- desc: isometric stuff
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+-- script: lua
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+
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+t=0
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+
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+p = {
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+ x = 10,
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+ y = 10,
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+ spr = 0,
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+}
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+
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+skeleton = {
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+ spr = 256,
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+ x = 3, y = 4,
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+}
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+
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+map = {
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+ { 2, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+ { 0, 0, 0, 0, 0, 0, 0, 0 },
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+}
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+
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+
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+function handle_mouse()
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+ mx, my, pl, pm, pr = mouse()
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+
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+end
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+
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+function map2screen(mapx, mapy)
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+ return (mapx-mapy-1) * 8 - p.x, (mapx+mapy-1) * 4 - p.y
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+end
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+
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+function update()
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+ for ky,yt in pairs(map) do
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+ for kx,xt in pairs(yt) do
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+ xtile, ytile = map2screen(kx, ky)
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+ spr(map[kx][ky], xtile, ytile, 0, 1, 0, 0, 2, 1)
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+ end
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+ end
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+end
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+
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+function TIC()
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+ cls(0)
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+
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+ if (btn(0)) then p.y = p.y - 1 end
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+ if (btn(1)) then p.y = p.y + 1 end
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+ if (btn(2)) then p.x = p.x - 1 end
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+ if (btn(3)) then p.x = p.x + 1 end
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+
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+ -- draw tiles
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+ local xtile = 0
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+ local ytile = 0
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+
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+ update()
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+ t=t+1
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+end
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+
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+-- <TILES>
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+-- 000:0000006600006666006666666666666600666666000066660000006600000000
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+-- 001:6600000066660000666666006666666666666600666600006600000000000000
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+-- 002:000000ee0000eeee00eeeeeeeeeeeeee00eeeeee0000eeee000000ee00000000
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+-- 003:ee000000eeee0000eeeeee00eeeeeeeeeeeeee00eeee0000ee00000000000000
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+-- </TILES>
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+
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+-- <SPRITES>
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+-- 000:0000000c000000cc000000cc000000cc00000c0c000000cc0000000c0000000c
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+-- 001:0000000000000000c0000000ccc00000c00000000000000000000000c0000000
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+-- 016:000000cc000000c0000000c0000000c0000000c0000000c00000000000000000
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+-- 017:c0000000c0000000c0000000cc0000000c000000000000000000000000000000
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+-- </SPRITES>
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+
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+-- <WAVES>
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+-- 000:00000000ffffffff00000000ffffffff
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+-- 001:0123456789abcdeffedcba9876543210
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+-- 002:0123456789abcdef0123456789abcdef
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+-- </WAVES>
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+
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+-- <SFX>
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+-- 000:000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000304000000000
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+-- </SFX>
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+
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+-- <PALETTE>
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+-- 000:1a1c2c5d275db13e53ef7d57ffcd75a7f07038b76425717929366f3b5dc941a6f673eff7f4f4f494b0c2566c86333c57
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+-- </PALETTE>
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+
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