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@@ -4,7 +4,7 @@
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-- script: lua
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local spriteIndexStart = 256
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-local blockSize = 8
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+local blockSize = 5
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local t = 0
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local t_move = 0
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@@ -341,17 +341,17 @@ function TIC()
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end
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-- <SPRITES>
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--- 001:bbbbbbbc9aaaaaab9aaaaaab9aaaaaab9aaaaaab9aaaaaab9aaaaaab89999999
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--- 002:8aaaaaab8999999a8999999a8999999a8999999a8999999a8999999a88888888
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--- 003:4444444c23333334233333342333333423333334233333342333333412222222
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--- 004:3ccccccc2444444c2444444c2444444c2444444c2444444c2444444c12222222
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--- 005:55555554766666657666666576666665766666657666666576666665f7777777
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--- 006:dddddddcfeeeeeedfeeeeeedfeeeeeedfeeeeeedfeeeeeedfeeeeeedffffffff
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--- 007:3333333412222223122222231222222312222223122222231222222381111111
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--- 016:8bbbbbbb8abbbbba8aabbbaa8aaabaaa8aaa9aaa8aa999aa8a99999a88888888
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--- 017:f5555555f6555556f6655566f6665666f6667666f6677766f6777776ffffffff
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--- 018:0aaaaaa0a000000aa000000aa000000aa000000aa000000aa000000a0aaaaaa0
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--- 019:0666666060000006600000066000000660000006600000066000000606666660
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+-- 001:bbbbc0009aaab0009aaab0009aaab00089999000000000000000000000000000
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+-- 002:8aaab0008999a0008999a0008999a00088888000000000000000000000000000
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+-- 003:4444c00023334000233340002333400012222000000000000000000000000000
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+-- 004:3cccc0002444c0002444c0002444c00012222000000000000000000000000000
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+-- 005:55554000766650007666500076665000f7777000000000000000000000000000
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+-- 006:ddddc000feeed000feeed000feeed000fffff000000000000000000000000000
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+-- 007:3333400012223000122230001222300081111000000000000000000000000000
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+-- 016:8bbbb0008abba0008a99a0008999900088888000000000000000000000000000
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+-- 017:f5555000f6556000f6776000f7777000fffff000000000000000000000000000
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+-- 018:0aaa0000a000a000a000a000a000a0000aaa0000000000000000000000000000
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+-- 019:0666000060006000600060006000600006660000000000000000000000000000
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-- 020:000000000bc000000abbc0000aaabbc00aaaaff00aaff0000ff0000000000000
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-- 021:0000000005400000065540000666554006666ff0066ff0000ff0000000000000
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-- 022:0000000000044000004cc4000444cc4004444440004444000004400000000000
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