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@@ -0,0 +1,52 @@
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+-- title: blit ram to video
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+-- author: pixelbath
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+-- desc: blit ram to video, one byte at a time
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+-- script: lua
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+
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+t=0
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+base_addr= 0x4000
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+base_vram= 0x0000
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+
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+function blit_random()
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+ base_addr=math.floor(math.random()*0x14000)+0x4000
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+end
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+
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+function TIC()
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+
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+ if btn(4) then blit_random() end
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+
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+ if t>32639 then
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+ cls(0)
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+ end
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+
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+ local offset=t%32640
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+ poke(base_vram+offset, peek(base_addr+offset))
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+
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+ t=t+1
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+end
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+
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+-- <TILES>
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+-- 001:eccccccccc888888caaaaaaaca888888cacccccccacc0ccccacc0ccccacc0ccc
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+-- 002:ccccceee8888cceeaaaa0cee888a0ceeccca0ccc0cca0c0c0cca0c0c0cca0c0c
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+-- 003:eccccccccc888888caaaaaaaca888888cacccccccacccccccacc0ccccacc0ccc
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+-- 004:ccccceee8888cceeaaaa0cee888a0ceeccca0cccccca0c0c0cca0c0c0cca0c0c
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+-- 017:cacccccccaaaaaaacaaacaaacaaaaccccaaaaaaac8888888cc000cccecccccec
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+-- 018:ccca00ccaaaa0ccecaaa0ceeaaaa0ceeaaaa0cee8888ccee000cceeecccceeee
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+-- 019:cacccccccaaaaaaacaaacaaacaaaaccccaaaaaaac8888888cc000cccecccccec
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+-- 020:ccca00ccaaaa0ccecaaa0ceeaaaa0ceeaaaa0cee8888ccee000cceeecccceeee
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+-- </TILES>
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+
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+-- <WAVES>
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+-- 000:00000000ffffffff00000000ffffffff
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+-- 001:0123456789abcdeffedcba9876543210
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+-- 002:0123456789abcdef0123456789abcdef
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+-- </WAVES>
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+
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+-- <SFX>
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+-- 000:000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000304000000000
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+-- </SFX>
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+
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+-- <PALETTE>
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+-- 000:1a1c2c5d275db13e53ef7d57ffcd75a7f07038b76425717929366f3b5dc941a6f673eff7f4f4f494b0c2566c86333c57
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+-- </PALETTE>
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+
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