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- import pyglet
- from pyglet.gl import *
- from pyglet.window import key
- class EditorWindow(pyglet.window.Window):
- def __init__(self):
- super(EditorWindow, self).__init__()
- self.label = pyglet.text.Label('Hi!')
-
- def on_draw(self):
- self.clear()
- self.label.draw()
- if __name__ == '__main__':
- window = EditorWindow()
- pyglet.app.run()
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