pixelbath 24ef9d8dc7 asset updates mostly | 5 months ago | |
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.. | ||
README.md | 5 months ago | |
build.bat | 2 years ago | |
einhander.aseprite | 5 months ago | |
einhander.lua | 1 year ago | |
tunes.lua | 1 year ago | |
wip-01.gif | 1 year ago |
This was the first shmup game I played that was almost fully 3d, made by Squaresoft for the PlayStation. It's a pretty slick (and difficult) game, and I've always had fun never beating it.
One day I started making some sprites, and I keep plugging them into a tiny shmup engine that I keep adding stuff to, so who knows? Maybe someday it'll turn into something playable.
The goal for this project is to try and make a shmup with graphics that look less tile-based.
Gun | Sprite:up | Sprite:down | Sprite:tween | Animation | Programming |
---|---|---|---|---|---|
Vulcan | x | x | x | x | |
Cannon | x | x | x | x | |
Spreader | x | x | |||
Wasp | x | x | |||
Grenade | x | x | |||
Hedgehog | x | x | |||
Blade | |||||
Juno? | |||||
Flash? | |||||
Mosquito? | |||||
Python? |
Only going to worry about Stage 1 enemies for now.