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@@ -5,7 +5,12 @@ For some reason, I chose to use 12x12 sprites for this implementation.
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## Features
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## Features
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* 9x9 game board, 5 power points
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* 9x9 game board, 5 power points
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+* Light/dark cycle - Levels oscillate between 0-5 (0=extreme light, 5=extreme dark):
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+ * 0-1: light +1
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+ * 2-3: neutral
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+ * 4-5: dark +1
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+### Spells
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+* Shift Time - If used at peak, reverses cycle completely; otherwise, reverses current light/dark cycle
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### Pieces - Light
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### Pieces - Light
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* Proj (fireball), Spell - Wizard
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* Proj (fireball), Spell - Wizard
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* Aura (whirlwidn) - Djinn
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* Aura (whirlwidn) - Djinn
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