Various stuff related to TIC-80 fantasy console development.

pixelbath 598f4e910f fleshing out the readme 1 year ago
1bit b57544db12 1bit changes 1 year ago
awesome 834269838a some updates 1 year ago
blockbattle a700353bc4 5px blocks cause bigger ones ain't gonna fit 2 years ago
cylshooter f71e9072bf start more stuff that i won't finish 1 year ago
dark 74cf86a821 lighting tests 1 year ago
einhander 776160e39c trying out some music 1 year ago
megamang a80b5dc8a0 sprite updates 1 year ago
miniblast a80b5dc8a0 sprite updates 1 year ago
quickplat f8efed6021 test stuff 2 years ago
shmup a80b5dc8a0 sprite updates 1 year ago
survivor 834269838a some updates 1 year ago
tcc-2022 a2fb398f4b bunch of demo coding stuff 1 year ago
tinyablo ead5c39c01 cleanup, moving stuff 2 years ago
xeno e6b34dd137 formatting 1 year ago
.gitignore 91c10c59a1 oh yeah...Mac 1 year ago
LICENSE 5746370318 Initial commit 4 years ago
README.md 598f4e910f fleshing out the readme 1 year ago
_setup-folder.bat 834269838a some updates 1 year ago
_setup-folder.sh 1fcf4bea63 adding linux/osx repo script 2 years ago
blitstuff.lua f89e368667 simple ram blitter example 3 years ago
bomberguy.lua d7cc3f8245 minor changes 1 year ago
drop.lua 971cbb98f8 incremental improvement 1 year ago
fireworks.lua 12f8d05b23 fps/particle counter, palette fix 4 years ago
harvest.lua d7cc3f8245 minor changes 1 year ago
inputstate.lua 8fc20666ff input state example 3 years ago
mousep.lua 8c43698c5e adding mousep demo 4 years ago
p8-player.aseprite b56dbc064d yet another mockup 1 year ago
palettefade.lua 491f84d4eb moving remaining alter ego code to examples 3 years ago
palettegen.py 484588b991 just kinda sticking stuff in here 4 years ago
particles.lua 5ec6dbdc38 cleaning up a bit 3 years ago
printpalette.lua 855154dc1c palette printer 3 years ago
sizecode01.lua a2fb398f4b bunch of demo coding stuff 1 year ago
utils.lua 5f796c1351 adding utils file 4 years ago

README.md

tic80-stuff

Projects

Only projects with readme files are linked here.

Awesome snippets

Collected snippets that do neat things.

  • atmos - some weather particle effects
  • follower - a follower object in the style of Gradius options
  • fsm - simple finite state machine implementation example
  • screenmelt - pixel manipulation with a drippy effect
  • screenshake - using pokes to offset screen in VRAM directly
  • tvstatic - a cool television static effect
  • water - water reflections including darkening and waves