Various stuff related to TIC-80 fantasy console development.
pixelbath be62846449 layer names | 5 months ago | |
---|---|---|
1bit | 1 year ago | |
aba | 1 year ago | |
archon | 1 year ago | |
awesome | 1 year ago | |
blockbattle | 1 year ago | |
cylshooter | 1 year ago | |
dark | 5 months ago | |
einhander | 5 months ago | |
megamang | 5 months ago | |
miniblast | 1 year ago | |
mule | 5 months ago | |
shmup | 5 months ago | |
survivor | 5 months ago | |
tcc-2022 | 1 year ago | |
tinyablo | 5 months ago | |
xeno | 5 months ago | |
.gitignore | 1 year ago | |
LICENSE | 4 years ago | |
README.md | 1 year ago | |
_setup-folder.bat | 1 year ago | |
_setup-folder.sh | 2 years ago | |
blitstuff.lua | 3 years ago | |
bomberguy.lua | 1 year ago | |
drop.lua | 1 year ago | |
fireworks.lua | 4 years ago | |
inputstate.lua | 3 years ago | |
mousep.lua | 4 years ago | |
p8-player.aseprite | 5 months ago | |
palettefade.lua | 3 years ago | |
palettegen.py | 4 years ago | |
printpalette.lua | 3 years ago | |
sizecode01.lua | 1 year ago | |
utils.lua | 4 years ago |
Many of these are loose collections of mockups. It's become apparent over time that one of my hobbies is making game mockups.
Collected snippets that do neat things.
poke
s to offset screen in VRAM directly