|pixelbath a80b5dc8a0 sprite updates||2 months ago|
|README.md||2 months ago|
|build.bat||11 months ago|
|shmup.aseprite||2 months ago|
|shmup.lua||2 months ago|
|sprites.png||11 months ago|
|tiles.png||2 months ago|
The player progresses from the beginning through different worlds to the center of the enemy empire.
This boss behaves pretty close to Gradius' Big Core, and looks pretty similar too.
Basically a bigger Big Core, using mostly the same tileset. Has mounted turrets.
Roguelite done right? Start powerful - enemies are powerful, but so is the player Increase replayability by strong gameplay loop, make player look forward to next run
Fire - autofire Bomb Change gunpods
Forward Backward Front/back Follow movement Circle pods fire erratically
3 sec. invulnerability on player start
shield - 3 hits, invulnerable after hit Shots
normal pea shooter Grey 90 degrees toward an enemy, even backward Missile
basically Metal Slug: Submarine