Many of these are loose collections of mockups. It's become apparent over time that one of my hobbies is making game mockups.
Collected snippets that do neat things.
- atmos - some weather particle effects
- follower - a follower object in the style of Gradius options
- fsm - simple finite state machine implementation example
- screenmelt - pixel manipulation with a drippy effect
- screenshake - using
pokes to offset screen in VRAM directly
- tvstatic - a cool television static effect
- water - water reflections including darkening and waves